My Games
Here are some games I have created throughout my creative career – from early semester and game jam projects to more complex games created in Unreal Engine.
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The Bleeding Ink [2026]
„In this city, secrets aren’t told. They are bled onto the floor.“
The Bleeding Ink is an atmospheric short-form experience centered entirely on environmental storytelling.
Explore the two floors of a detailed Art Deco library trembling under the cold light of an unnatural full moon. Discover what happened to James Thorne, who fled from a beast, and what dark secret waits behind the locked door upstairs.
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The Cabin [2025]
This project is my first completed game with Unreal Engine.
It tells a short, mysterious story set in a quiet forest and an old wooden cabin. The atmosphere shifts between curiosity and unease as the player explores and uncovers small narrative elements hidden in the environment.
Creating this project was a huge learning experience for me. Along the way, I faced challenges with performance optimization, Blueprint scripting, UI design and video and sound integration inside the engine. I also experimented a lot with lighting and atmosphere to achieve the deep blue nighttime look that defines the scene.
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Game Jam Experience
I regularly take part in game jams. You can find my previous projects here!
By regularly taking part in game jams, I’ve not only gained hands-on experience, but also built valuable skills in teamwork, time management, and creative problem-solving.
Description of the game
Tiny alien beings, each the size of an insect, have become stranded on Earth. Because Earth’s air is deadly to them, they must remain close to their space station – a bubble-like dome. However, these aliens, also known as Cillis, must leave the safety of their station to gather resources needed to get the propulsion system of their bubble-like station up and running again.
When the Cillis venture out, they take a portion of the base bubble with them, which serves as a helmet and shields them from Earth’s air. But beware! The base bubble shrinks each time they take a portion of it, and the helmet is in limited supply!
On their quest for resources, the Cillis must overcome various obstacles and threats, such as gigantic puddles or aggressive stink bugs.
My role in this project:
- 3D Character & Environment Artist
- Animation Artist










