Marvin Figueira Infante

Welcome!

I am Marvin, a 3D artist focusing on hard-surface and organic modeling — from concept to implementation.

Since March 2023, I’ve been diving deep into the world of 3D design. Starting out with Blender and gradually expanding my toolkit with software like Photoshop and Substance Painter.
What began as curiosity quickly turned into a passion: 3D modeling, animation, sculpting, and telling visual stories through digital worlds.

In my portfolio, you’ll find a selection of my work so far — from early hard-surface objects to complex character models.
Character modeling and sculpting fascinate me the most, and I’m constantly working on expanding my skills.

In Fall 2023, I had the chance to collaborate with Wurmory Studios on 3D graphics and a trailer for a Kickstarter board game — a valuable team experience and my first real insight into the game industry.

I’m excited to share my journey as a 3D artist with you here.

My primary tools

Blender

Substance Painter/Designer

Unreal Engine

My primary skills

Modelling

Sculpting

Texturing

My latest 3D project

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Want to see more of my work? Check out my portfolio here!